Yesterday I finished Unwrapping and moved on to sculpting the surface detail.
I unwrapped the UV's using Roadkill as it is a very user friendly piece of software, and enabled to get the job done rather swiftly. Although it has it's quirky moments and the navigation can be irritating at times.
UV Layout
Originally I was going to have a crystal that protruded quite far from his chest, but after giving it some thought I decided I will have it in chest, like a heart. I will have it glowing yellow/orange, and veins will visible originating from the crystal glowing the same colour.
No comments:
Post a Comment